Weekly Devlog 2:Art
Lumris » Devlog
1. Team Goal for the past week is to create new art material for the game, which was floor layout.
2. Goals that were accomplished were creating different pixel png and have them be different components in the game.
3. Have each new art layout be a border, collision pickup, and hidden collision.
4. Use the spreadsheet to see what we need to flesh out the map layout.
5. Having similar colors match the main floor but keep it distinctive so that players know that this is a wall.
6. Continue to watch tutorial videos on how to do collisions.
7. So far, implementation have begun on the new layout. We'll need feedback on how the new layout looks.
Lumris
Survival of a lifetime.
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- Weekly Devlog 6: DesignDec 04, 2022
- Weekly Devlog 3-5: DesignNov 23, 2022
- Weekly Devlog 3-5: ArtNov 23, 2022
- Weekly Devlog 3:CodeNov 16, 2022
- Weekly Devlog 2:CodeNov 09, 2022
- Weekly Devlog 2: DesignNov 02, 2022
- Weekly Devlog 1:CodeOct 26, 2022
- Weekly Devlog 1: DesignOct 26, 2022
- Weekly Devlog 1: ArtOct 26, 2022
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