Weekly Devlog 2:Code
1. Team Goal for the past week is to iron out the ideas from the macro sheet and implemented them in the build.
2. Goals that were accomplished were taking the feedback and see what can be fixed.
3. Work on the spreadsheet more to implement the mechanics of the game.
4. I have worked on updating the scripts to ensure functionality. Having a Playtest and seeing what was wrong.
5. Scripts I updated was enemy attack and ai. Need to focus on this first as this is an important feature. Having the enemy follow and attack the player is the main point of the game.
6. I will have to continue to watch tutorial videos on how to update the scripts.
7. Right now, I Playtest it to others last week. I used the feedback to get an idea on how to fix the script.
Lumris
Survival of a lifetime.
More posts
- Weekly Devlog 6: DesignDec 04, 2022
- Weekly Devlog 3-5: DesignNov 23, 2022
- Weekly Devlog 3-5: ArtNov 23, 2022
- Weekly Devlog 3:CodeNov 16, 2022
- Weekly Devlog 2:ArtNov 09, 2022
- Weekly Devlog 2: DesignNov 02, 2022
- Weekly Devlog 1:CodeOct 26, 2022
- Weekly Devlog 1: DesignOct 26, 2022
- Weekly Devlog 1: ArtOct 26, 2022
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