Weekly Devlog 2: Design
1. The team's goals for the past week were to finalize our game concept via mechanics.
2. In my area, we've finalized the majority of the idea of the concepts.
3. The goal for next week is to fill out the spreadsheet to make sure to list out all the mechanics necessary in the game.
4. As an individual, I fulfilled creating all of the finalized game mechanics and have some more which will be added if there's enough time.
5. I'll do my best to continue analyzing what game mechanics are healthy or not for the game state, and which mechanics can stay or not to help reduce workload/scope.
6. What I'll need to learn is the feedback from playtesting.
7. Attached is a screenshot of the spreadsheet for the game so far, and progress towards it.
Lumris
Survival of a lifetime.
More posts
- Weekly Devlog 6: DesignDec 04, 2022
- Weekly Devlog 3-5: DesignNov 23, 2022
- Weekly Devlog 3-5: ArtNov 23, 2022
- Weekly Devlog 3:CodeNov 16, 2022
- Weekly Devlog 2:ArtNov 09, 2022
- Weekly Devlog 2:CodeNov 09, 2022
- Weekly Devlog 1:CodeOct 26, 2022
- Weekly Devlog 1: DesignOct 26, 2022
- Weekly Devlog 1: ArtOct 26, 2022
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